Wednesday, December 18, 2019
A Case Study on the Effects of Playing Dota - 6511 Words
CHAPTER I The Problem and its Background Introduction There are many students and even some young professional are addicted to Defense of the Ancients or DotA. This is a kind of computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even long hours inside the computer shop just playing this kind of game. There are studies that getting addicted in playing computer games affects their studies and this is the cause why they are lying to their parents that they need extra money for their school project but the truth is they are just using the money to rent a computer where they can play DotA with their classmates. Sometimes inâ⬠¦show more contentâ⬠¦Statement of the Problem The researcher aims to know the effects of playing DotA. Specifically, the researcher ought to answer the following questions: 1. What is the demographic profile of the respondents in terms of: 2. Age; 3. Gender; 4. Years of playing DotA 2. What are the reasons why the respondents play DotA? 3. Does playing DotA affect the life of the respondents? 4. What are the effects of getting addicted to DotA games to the life of the respondents? Hypothesis of the Study The researcher has formulated the following hypothesis: 1. There are more male students that are addicted in playing DotA. 2. Playing DotA is an exciting game because players are given the chance to bond with other players in order to win the game and also it is a test of intelligence on how to defeat their enemy. 3. Playing DotA affect the life of the respondents; physically, emotionally, mentally and socially. 4. Getting addicted to DotA results to poor academic performance and lesser productivity. Significance of the Study The importance of the study is to give information about the effects of getting addicted in playing DotA. The significance of this study is to inform the following: Students. 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